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Brenden Le is a Multi-Disciplinary Designer specializing in game experiences, UI/UX interface design, and visual systems.
On this website you will see his curated projects across game, product, social media, and digital design.
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Led visual development for The Seventh Kingdom's digital game space designing characters, props, animations, and environments to create immersive, interactive experiences.
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A video game project developed by Aztec Game Labs at San Diego State University, where I contributed 2D and 3D visual assets, UI design, and technical design implementation.
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A video game project for the company Data Science Alliance. This project is an aesthetic top - down chibi themed educational puzzle game that is meant for younger audiences.
View ProjectRebranded for UI/UX mobile applications, logo branding, social media, and presentations for commercial use.
VIEW PROJECTDesigned and collaborated on integrated, performance-driven marketing campaigns at Thrive Marketing Science.
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Designing cohesive event boxes, including apparel, event passes, keychains, and stickers for visually unified sellable merchandise.
VIEW PROJECTFeel free to fill out the form below if you're interested!